Chaos Group Ships V-Ray 3.0 for 3ds Max
February 5, 2014

Chaos Group Ships V-Ray 3.0 for 3ds Max

SOFIA, BULGARIA — Chaos Group has launched V-Ray 3.0 for 3ds Max, with significant optimizations to the raytracing core, Brute Force GI, Progressive Path Tracing, Reflections, Refractions and more, which are running up to five times faster. Meanwhile, the new Progressive Production Renderer offers fast set-ups and quick iterations.

V-Ray 3.0's new interface is designed with new and experienced users in mind: Three UI modes (Basic, Advanced, and Expert) can be selected to match an artist's preference. The new V-Ray toolbar includes Quick Settings with dropdowns for production-ready presets for common uses like Archviz Exterior, Archviz Interior, and VFX.

Improved Subsurface Scattering (SSS) includes options for object-based and raytraced illumination, faster hair rendering speeds (up to 15x), view-dependent tessellation that automatically smoothes hair curves, and a dedicated Skin Shader with layered reflections.

V-Ray 3.0 offers a number of additional workflow shortcuts, technical advances and support for open sources technologies.

V-Ray 3.0 for 3ds Max is available now. V-Ray 2.0 upgrades start at $420 and the full Workstation license price is $1,050.