Chaos Group Releases Service Pack 1 for V-Ray 3.0 for 3ds Max
December 11, 2014

Chaos Group Releases Service Pack 1 for V-Ray 3.0 for 3ds Max

SOFIA, BULGARIA   – Chaos Group is now offering Service Pack 1 for V-Ray 3.0 for 3ds Max, with further improvements to render speeds, a new Microfacet GTR / GGX BRDF, and major advancements in V-Ray RT GPU.

V-Ray RT GPU now supports rendering hair and subsurface scattering, making it ideal for advanced character work. Improved refresh speeds enable greater interactivity for look development and faster iterations. Light Cache support now makes it possible to render architectural interiors using the GPU. 

V-Ray 3.0 for 3ds Max Service Pack 1 adds support for Microfacet GTR / GGX BRDF, ideal for hard surfaces such as metal. In addition, many shaders have been refined for faster rendering and added functionality. There are now Clip opacity and Stochastic opacity material options for faster rendering of opacity-mapped trees and vegetation, improved translucency of two-sided materials, and optimized volume rendering with Light Cache support.

Other new features in Service Pack 1 include geometry, lighting, rendering and compositing, and V-Ray frame buffer enhancements.

V-Ray 3.0 for 3ds Max Service Pack 1 is a free update for all V-Ray 3.0 customers.