Xsens Releases New Real-time Character Plug-in for Unity

Category: News
ENSCHEDE, THE NETHERLANDS — Xsens, creator of the Xsens MVN inertial motion-capture solution, has released a new real-time character plug-in to give Unity developers easy access to MVN motion capture data.

The plug-in allows artists and developers to view live motions in real-time on character. Next to the real-time plug-in, there is also a file-based approach using the FBX format to import MVN motion-capture data into Mecanim, Unity's animation system.

"The integration of Xsens MVN into Unity opens up new possibilities for developers who want to efficiently create custom animations or even bring their characters to live in real-time," explains Hein Beute, Product Manager at Xsens.

With the addition of the Unity Tools, Xsens expands its portfolio of plug-ins. Earlier, Xsens released live plug-ins for Siemens PLM Software and Autodesk MotionBuilder and Maya.



Other News

Epic Games Awards $80K In Unreal Dev Grants
30-Jun-2016
Red Giant Updates GPU-Accelerated Plug-Ins
30-Jun-2016
VFX: Iloura Creates Massive Battle For Game of Thrones
30-Jun-2016
The Void Helps Create 'Ghostbusters: Dimension' Experience
30-Jun-2016
More News Headlines
E-Newsletter Signup
Keep up with the latest CG industry news by subscribing to the CGW newsletter, produced bimonthly with special editions throughout the year. Join Our E-mail List Now!
Most Read