Xsens Releases New Real-time Character Plug-in for Unity
April 11, 2013

Xsens Releases New Real-time Character Plug-in for Unity

ENSCHEDE, THE NETHERLANDS — Xsens, creator of the Xsens MVN inertial motion-capture solution, has released a new real-time character plug-in to give Unity developers easy access to MVN motion capture data.

The plug-in allows artists and developers to view live motions in real-time on character. Next to the real-time plug-in, there is also a file-based approach using the FBX format to import MVN motion-capture data into Mecanim, Unity's animation system.

"The integration of Xsens MVN into Unity opens up new possibilities for developers who want to efficiently create custom animations or even bring their characters to live in real-time," explains Hein Beute, Product Manager at Xsens.

With the addition of the Unity Tools, Xsens expands its portfolio of plug-ins. Earlier, Xsens released live plug-ins for Siemens PLM Software and Autodesk MotionBuilder and Maya.