Derived from e-on software's EcoSystem technology, Carbon Scatter 2 is a straightforward solution for creating complex and detailed populations using the native instancing technologies of the host application. The new version includes more than 100 3D plant species (with variations) and 130-plus billboard trees. It enables users to populate millions of instances per second, and lets artists populate at 360 degrees around objects. Using the EcoPainter brush, artists can paint instances directly with their mouse. Also, with the optional Botanica module, they can edit or create their own plant species.
The Carbon Scatter Trial Version will install in all supported applications on the end user’s system and will allow the rendering of EcoSystem populations in all supported renderers. The Trial Version is a fully functional version of Carbon Scatter 2, with some limitations; for instance, it ships with a limited collection of plants and polygonal meshes.
The Carbon Scatter 2 Trial Version cannot be used for commercial work. Once installed, the Trial Version will work for 30 days.
Rendering of the Carbon Scatter 2 scene elements is entirely done by the host application's renderer. The Carbon Scatter