Mechdyne Partners with AMD to Demonstrate getReal3D for Unity at Laval Virtual
At Laval Virtual, Mechdyne and AMD will demonstrate Mechdyne’s getReal3D for Unity, a Mechdyne‐developed addition to the Unity development platform for games and interactive 3D that extends Unity capabilities to 3D immersive environments. The demonstration of getReal3D for Unity will utilize an ATI FirePro V9800 from AMD powering a 3D flat panel display. The demonstration will include head and hand tracking of the user for interaction with the Unity application.
getReal3D for Unity supports stereo 3D, multiple video channels, viewer‐centric perspective (head tracking), and tracked interaction. These technologies give Unity based simulations the power of a real life experience. As a result, a wide spectrum of mainstream industries can benefit through applications such as product simulations, architectural walk‐throughs and training for military, medical and first responders. With getReal3D for Unity, users will be able to create visually stunning interactive content in a fraction of the time and money currently required.
Julien Berta, Vice President of Technology and Innovation for Mechdyne’s Software Division, says, “Laval Virtual is one of the premiere trade shows in Europe for the companies and individuals working with converging technologies for VR. As one of the leading, world‐wide companies selling immersive solutions and services, we look forward to showing audiences our getReal3D for Unity plug‐in, as well as seeing the many new technologies, applications and animations that will be demonstrated at Laval Virtual.”
The international conference and exhibition which is held at the Hexagone in Laval includes both professional and public exhibitions. The exhibition expects to have 40 represented countries, with an estimated 3,400 professional and 9,100 public visitors in attendance.
For more information about ATI FirePro V9800 from AMD, please visit: http://www.amd.com/us/products/workstation/graphics/ati‐firepro‐