World's Top Scientists, Visualization Experts To Present at Nvidia's GPU Technology Conference

Category: News
Santa Clara, Calif. - A follow-on to the inaugural GPU Technology Conference (GTC), GTC 2010 will host the world’s top scientists, researchers, and visualization experts, reveals a spokesperson. The conference will take place from Monday, Sept. 20 to Thursday, Sept. 23, at the San Jose Convention Center in San Jose, Calif.

GTC 2010 will encompass three concurrent GPU-focused summits in one location – the Emerging Companies Summit, GPU Developers Summit, and the Nvidia Research Summit – making it an ideal place to learn about the amazing work being enabled by the GPU.

Among those speaking, holding tutorials or conducting technology previews are computing thought leaders Satoshi Matsuoka, a supercomputing expert from Tokyo Institute of Technology; Pat Hanrahan, a computer graphics pioneer at Stanford University; and Hanspeter Pfister, a leader in scientific computing at Harvard University.

In the sciences, speakers include computational biologists Ross Walker, at University of California San Diego and the San Diego Supercomputing Center, and Vijay Pande, of Stanford; Homer Pien, a medical-imaging expert at Massachusetts General Hospital and Harvard Medical School; Wei Ge, a leader in multi-scale particle simulation at Chinese Academy of Sciences; and Timothy Warburton, a Rice University specialist in computational and applied mathematics.

They will join speakers from other organizations such as Adobe, Agilent Systems, Beckman Coulter, CSIRO, Dolby Laboratories, GE Intelligent Platforms, Georgia Tech, Microsoft, Siemens Medical, University of Tennessee and Wolfram Research, along with speakers to be accepted in the GTC Call for Submissions.

Interested speakers can submit their proposals at the GTC Call for Submissions <http://www.nvidia.com/object/call_for_submissions.html> until June 1, 2010. Registration for GTC 2010 will open in early June at www.nvidia.com/gtc.

Topic clusters for GTC 2010 will cover both computation and graphics across a broad range of industries and interests, in both research and commercial applications. The complete list of possible topics can be found on www.nvidia.com/gtc. Some of the most engaging and discussed topics will include:
Cloud Computing
Computer Vision
Flash, HTML 5, WebGL
High Performance Computing / Supercomputing
Life Sciences
Medical Imaging
Raytracing and Hybrid Rendering
Stereoscopic 3D
Visual Effects in Film and Broadcast

GTC 2010 will also feature pre-conference interactive tutorials to get attendees up to speed on programming languages and APIs for the GPU. Pre-conference tutorials will be held on Monday, Sept. 20, the day before the first keynote. Tutorials will include:
Languages, APIs and Development Tools for GPU Computing
C/C++ on the GPU
DirectCompute
DirectX 11
OpenGL
OpenCL
Stereoscopic 3D
NVIDIA® Parallel Nsight for Microsoft Visual Studio

Official GTC 2010 sponsors include HP, PNY, Microsoft, Supermicro, Next IO, Appro, Amax, GE Intelligent Platforms, SGI, and Adobe.


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