Okino Computer Graphics ships its 14th Yearly Release of PolyTrans-for-3ds-Max & PolyTrans-for-Maya 2011
PolyTrans-for-3ds-Max and PolyTrans-for-Maya have provided the defacto conversion systems for 3ds Max and Maya, since their original software releases, that allows these programs to freely exchange 3D scene data with all key 3D software packages or file formats, such as:
Autodesk Softimage and dotXSI, ACIS SAT, Autodesk Inventor, BVH/Acclaim, CATIA v4 & v5, Cinema-4D, Collada, DirectX, DXF/DWG, DWF-3D (Revit), ESRI, FACT, FBX, HOOPS, IGES, JT, Lightwave, NGRAIN 3KO, OpenFlight, OpenGL C code, Parasolid, PDB, PLY, Pro/Engineer (using an embedded copy of PTC’s Pro/Engineer), Rhino, RIB, Solid Edge, SolidWorks, SketchUp, STEP, STL, SW3D, U3D, Wavefront OBJ, VET, VRML, XAML, X3D, XGL and others. Third party plug-ins and integrations are also available from companies/products such as Act-3D/Quest-3D, CATS/Pytha, Maxon/Cinema-4D, Realicon/VirTools-Exporter and Visual Components/3Dcreate.
Each file format has been developed over years to decades, and are full reference implementations. We are well known for providing exacting, professional-level conversions and excellent, hands-on support for the software. While there are many formats listed above, and all are supported equally well, our software has been particular popular: for Pro/Engineer (using an embedded copy of PTC Pro/E), SolidWorks and CATIA v4/v5 since 1997; as the only dedicated and bidirectional professional 3ds Max/Maya conversion system on the market; for guaranteed animation and skinning conversions between 3ds Max, Maya, Lightwave, Softimage, DirectX, FBX, Collada and U3D; and our long term staple conversions of: Autodesk Inventor, DirectX, IGES/Parasolid/STEP, Lightwave, OpenFlight and Softimage dotXSI. Newly popular conversion pipelines over the last few years have been: SketchUp, DWF-3D (Revit/AutoCAD), Collada, U3D and XAML-3D all of which Okino has spent several years on each converter’s development. All Okino file formats are fully documented online.
PolyTrans-for-3ds-Max and PolyTrans-for-Maya are two of the most complex technologies developed and deeply integrated into 3ds Max and Maya, having been developed daily by Okino for well over 15 years under the constant use and testing from tens of thousands of the world’s best known companies, from ILM to Disney and Boeing to BMW.
While few initially know of, or believe, that one program exists which does all of these conversions, we have spent 22 years developing the industry standard conversion system for both 3ds Max and Maya that does everything from bidirectional Max/Maya conversions, ideal CAD import from ProE/SolidWorks/CATIA/Inventor/etc, guaranteed animation + skinning conversions, and much more.