Di-O-Matic Announces Voice-O-Matic Version 3 Lip-sync Software
July 28, 2009

Di-O-Matic Announces Voice-O-Matic Version 3 Lip-sync Software

Montréal, Québec ­- Di-O-Matic, developer of 3D character animation software and plug-in tools, announced Voice-O-Matic v3 (3ds Max edition), the latest version of its lip-syncing software for accurate voice-to-character matching. Voice-O-Matic was created to meet the needs of 3D character animators who require an easy-to-use, lip-synchronization plug-in for their Autodesk 3ds Max software. The Voice-O-Matic v3 (3ds Max edition) plug-in software is expected to begin shipping this summer for $349.

Voice-O-Matic lip-sync software has been used extensively in the vertical media and entertainment market--from computer graphics (CG) feature films to animated television series, 3D games, visual effects in feature films and commercials. Voice-O-Matic customers can either only use the automatic phoneme matching features or also manually tweak the results to achieve even more results. Voice-O-Matic synchronizes pre-recorded audio to any type of 3D character set up, including morph target and bones-based character rigs--supporting English, French, Japanese, Hebrew, Spanish, Arabic, Italian, and other languages.

Voice-O-Matic v3 (3ds Max edition) is expected to be available for purchase direct from the Di-O-Matic online store or through Di-O-Matic worldwide resellers this summer, priced at $349 for a full commercial version, with floating licensing options and one year of premium support.