Bunkspeed Releases HyperMove 10
August 21, 2009

Bunkspeed Releases HyperMove 10

Los Angeles, Calif. - Bunkspeed announced the availability of HyperMove 10, the follow-up release to the all new animation system for designers, photographers, and marketers introduced earlier this year.
HyperMove represents the next-generation animation systems combining the fastest, most sophisticated CGI technology with an ease of use that is unprecedented in the world of computer graphics. In a matter of minutes, users with little or no 3D experience can now create stunning animations of their designs, says a representative.

HyperMove 10 brings significant improvements to the overall animation capabilities introduced at last year’s SIGGRAPH. Users can now animate materials and lights as well as sequence multiple camera animations together into a single animation. The integrated physics engine has been completely revamped, and represents an object’s physical properties even more accurately, according to the company.

HyperMove 10 offers the ultimate integration with HyperShot, Bunkspeed’s first digital camera for 3D data. Users can now import their HyperShot scenes and materials directly into HyperMove without the need to start over with the original data set. All materials applied to the design can be directly used as they are, or further refined for downstream use. All changes made to the scene can be transferred back to HyperShot.
The latest release of HyperMove is also available as a 64-bit version. Users can work with the largest production data sets directly from their CAD systems, without having to spend days to strip out unwanted details. This opens up endless possibilities for designers and marketers to show off design as well engineering detail in a single session.

HyperMove 10 is available for immediate purchase.