ArtVPS Launches Shaderlight 1.0
December 9, 2009

ArtVPS Launches Shaderlight 1.0

Cambridge, UK - Rendering solutions provider ArtVPS has announced the immediate availability of Shaderlight 1.0, the first full release version of its interactive rendering plug-in for Autodesk's 3ds Max. Shaderlight 1.0 marks the culmination of two years of research and development and is designed to unlock the workflow bottlenecks faced by 3D artists, with its completely new approach to rendering, according to a company representative.
Shaderlight is a physically based, progressive ray-tracer that enables interactive changes to be made to materials, environments, lighting and textures – the key MELT attributes – at any stage within the rendering process. 3D artists are able to make changes to an image and see the results in real time without compromising on image quality or restarting the render.



Shaderlight works by maintaining the relationship between the colour of the rendered pixel and the elements of the 3D scene that contribute to that pixel. When changes are made to any of the MELT elements the software uses the information embedded in the intelligent pixels to update the image without the need to re-render.

The launch of Shaderlight 1.0 marks the end of a pre-release program during which a dynamic community of early adopters has provided invaluable feedback for the ArtVPS development team, says a representative. Everyone who downloaded pre-release software will qualify for a 50 percent discount off the price of the full version.

Shaderlight 1.0 is available to download now for $895. ArtVPS is offering a 50 percent discount to anyone who downloaded pre release versions 0.1, 0.2 or 0.3. New users can take advantage of a free 14-day trial. During the free trial users will have access to all of the features in Shaderlight 1.0.