February 22, 2008

Independent Games Festival Mobile Award Winners Revealed at GDC

CMP Game Group has announced the winners of the inaugural Independent Games Festival (IGF) Mobile awards. IGF Mobile is the sister event to the Independent Games Festival, held at the 2008 Game Developers Conference. The IGF Mobile showcases innovation in handheld and cell phone gaming, including the Sony PlayStation Portable, the Nintendo DS, and mobile handset platforms. Among the winners for this first-of-its-kind event are KnowledgeWhere's PhoneTag Elite, winner of the Innovation in Augmented Design Award, presented by Nvidia. PhoneTag Elite is an elaborate version of "hide-and-seek," using the GPS built into the user's cell phone. Capybara Games' Critter Crunch, winner of both the IGF Mobile Best Game and Audio Achievement awards, takes on the puzzle genre with refined graphics, animation, and addictive gameplay.

The finalists for the IGF Mobile Competition will be showcasing their games at the IGF Mobile Pavilion alongside the tenth annual IGF Main Competition and Student Showcase, taking place through today, February 22.

All finalists will be featured in playable form within the special pavilion on the Game Developers Conference 2008 show floor.

Out of a distinguished field of 20 nominees, from an overall field of 50 entries, the following winners were selected:

GF Mobile Best Game:

Critter Crunch

 

Innovation in Mobile Game Design:    

EGO

 

Innovation in Augmented Design - Presented by Nvidia:

PhoneTag Elite

 

Achievement in Art:      

Kodo

 

Technical Achievement:

Steam Iron: The Fallen

 

Audio Achievement:      

Critter Crunch

 

Platinum and Founding Sponsor for the IGF Mobile competition is Nvidia.