February 22, 2008

Independent Games Festival Mobile Award Winners Announced

San Francisco - CMP Game Group has announced the winners of the inaugural Independent Games Festival (IGF) Mobile awards. IGF Mobile is the sister event to the Independent Games Festival, held at the 2008 Game Developers Conference, taking place this week at San Francisco's Moscone Convention Center. 
The IGF Mobile showcases innovation in handheld and cell phone gaming, including the Sony PlayStation Portable and the Nintendo DS platforms, in addition to mobile handsets.
 
Among the winners for this first-of-its-kind event are KnowledgeWhere's PhoneTag Elite, winner of the Innovation in Augmented Design Award, presented by Nvidia. PhoneTag Elite is an elaborate version of "hide-and-seek," using the GPS built into the user's cell phone. 
 
Capybara Games' Critter Crunch, winner of both the IGF Mobile Best Game and Audio Achievement awards, takes on the puzzle genre with refined graphics, animation, and addictive gameplay.
 
The finalists for the IGF Mobile Competition will be showcasing their games at the IGF Mobile Pavilion alongside the tenth annual IGF Main Competition and Student Showcase, taking place through February 22.
 
All finalists will be featured in playable form within the special pavilion on the Game Developers Conference 2008 show floor.
 
Out of a distinguished field of 20 nominees, from an overall field of 50 entries, the following winners were selected:
 
GF Mobile Best Game:
Critter Crunch
 
Innovation in Mobile Game Design:    
EGO
 
Innovation in Augmented Design - Presented by Nvidia:
PhoneTag Elite
 
Achievement in Art:      
Kodo
 
Technical Achievement:
Steam Iron: The Fallen
 
Audio Achievement:      
Critter Crunch
 
Platinum and Founding Sponsor for the IGF Mobile competition is Nvidia.