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Trinigy’s Vision Engine 8 Supports Autodesk FBX Format
Published Date: 10-Aug-2010
Eningen, Germany - Trinigy, a 3D game engine provider with more than 150 licensees and offices in Germany and Austin, Texas, has integrated support for the Autodesk FBX asset exchange t ...
Autodesk 3ds Max 20th Anniversary
Published Date: 9-Aug-2010
Twenty years ago, Autodesk introduced 3ds Max software (then known as 3D Studio DOS), the first-ever, affordable 3D modeling, rendering, and animation system for the PC. Autodesk kicked off 20th anniv ...
Autodesk Launches Fluid FX App
Published Date: 8-Aug-2010
Autodesk Inc.’s Fluid FX App—which enables users to play with a variety of digital effects, such as smoke, fire, and image warping—is now available on the App Store for use on the Apple iPad, iPod tou ...
Image Metrics Acquires FacePro
Published Date: 8-Aug-2010
Santa Monica, Calif. - Image Metrics, a provider of facial animation technology for the entertainment industry, has acquired FacePro, a lip sync services and technology company.
Noise Industries Ships Fxfactory Pro 2.5
Published Date: 5-Aug-2010
Boston, Mass. — Noise Industries, developer of visual effects tools for the post-production and broadcast markets, is pleased to announce the release of FxFactory Pro 2.5 for Apple Final Cut Pro, Moti ...
Mechdyne Enhances Collaboration in Immersive 3D Displays
Published Date: 4-Aug-2010
Marshalltown, Iowa –– Mechdyne Corporation announced the availability of technology that makes it possible to produce two distinct user perspectives from a single 3D digital projector. With the new AC ...
Prime Focus Software Releases Deadline 4.1
Published Date: 4-Aug-2010
Winnipeg, Manitoba, Canada – Prime Focus Software, the R arm of Prime Focus, announces the release of Deadline 4.1, the latest version of its popular easy-to-use administration and rendering toolkit f ...
Published Date: 3-Aug-2010
Los Angeles, Calif. — The Visual Effects Society (VES) is proud to announce that The VES Handbook of Visual Effects is now available to everyone who wants to learn or needs to know about the art and s ...
Syd Mead and Mythbusters have judged Digital Art Competition
Published Date: 3-Aug-2010
Los Angeles, Calif.— The CGSociety and Nvidia have announced the top five entries in their ACCELERATE Digital Art Competition. The challenge of creating futuristic vehicle designs in the style of Syd ...
Cinesite Launches Stereoscopic 3D Services to Coincide with Pirates of the Caribbean Win
Published Date: 3-Aug-2010
London, U.K. – Cinesite, one of the world’s leading film visual effects houses, has announced the launch of stereoscopic 3D visual effects services catering for films shot in stereo, as well as conver ...
PNY Presents New Family of Nvidia Quadro by PNY Graphics Solutions
Published Date: 2-Aug-2010
Parsippany, N.J. - PNY Technologies Inc.'s key channel partners are integrating the next generation of Nvidia Quadro by PNY Technologies graphics solutions, based on the Nvidia Fermi architecture ...
Mechdyne Enhances Collaboration in Immersive 3D Displays
Published Date: 2-Aug-2010
Marshalltown, Iowa - Mechdyne Corp. has announced the availability of technology that makes it possible to produce two distinct user perspectives from a single 3D digital projector. Wit ...
MotionWerx and Animazoo UK Launch Gypsy 7 Motion-capture System
Published Date: 26-Jul-2010
Emeryville, Calif. - Gypsy 7 offers increased data accuracy through its new ball-bearing shafts and ease of use, as well as a 3x cost reduction compared its predecessor. The standard Gypsy 7 comes com ...
Fusion CI Studios’ Adopts Prime Focus Software’s Krakatoa for SeaWorld Commercial VFX
Published Date: 22-Jul-2010
In a new SeaWorld commercial, a young girl’s finger reaches toward the screen and, breaking the fourth wall, skims the liquid surface as beautiful ink-in-water effects ripple. The viewer is suddenly b ...
GPU Tech Conference Live Chat Series: Talk Parallel Programming and GPU Architectures on July 22
Published Date: 22-Jul-2010
As you may know, we just kicked off our GPU Technology Conference Live Chat series on the Nvidia blog. High-profile GPU technology personalities are answering the most burning and interesting question ...
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