Directors Ryan Knowles and Dan Marsh, Executive Producer Paul Abatemarco, and MPC Head of Production Jenny Bright worked closely with TBWA\Chiat\Day on the campaign, helping to develop the look and feel of the broader, four-spot campaign and handling the two spots' full production effort from concept to completion. This was a comprehensive effort that included everything from practical photography, to 2D and 3D animation, to compositing.
Chiat approached MPC Creative with an opportunity to work with top artists that represented the Grammy brand, and by September the team was already hard at work on the efforts.
Bon Iver opens on a bucolic winter landscape of trees surrounding a small pond, as the beats of Bon Iver's "Holocene" quiver over the scene. As the vocals enter the song, elements of the snowy landscape begin to hauntingly fall into the air, their movement motivated by the song's rhythms. The camera reveals that the scene is actually a finely detailed miniature world, an imagined finite landscape floating in the atmosphere of musically driven winds carrying away the particle elements as though they were flocking birds. The elements coalesce first into the three-dimensional outline of Bon Iver's Justin Vernon, and then into the Grammy's slogan: "WE ARE MUSIC."
Knowles and Marsh worked with production designer Gideon Webster to construct an intricate 40-inch set on a rotating platform using a creative combination of twigs, cotton, flour, and other train-set-like elements. MPC Creative storyboarded the spot ahead of time to determine exactly what Gideon would have to build.
As Webster designed the miniature set, the studio worked on previs to determine how to shoot the miniature in the appropriate scale, which lenses to use, and the distance and timing of the shoot. Following the shoot, MPC's Mark Gethin and Derek Hanson graded the practical portion of the spot, while CG artists developed the particles in relation to the music. A post grade was done on the spot's completion to ensure the CG and practical photography were balanced.
Chiat, who had worked with the creative problem-solvers at MPC before, gave the studio free reign for this spot, directing them only to try and create a visualization of the music. To match motion to music, MPC Creative studied flocking birds and starling formations, among other movements. Several versions of Justin Vernon's reveal were considered before settling on the final, matching still photos for lighting and modeling reference to create a three-dimensional Vernon. By animating that to match his live performances, they were able to get the kind of movement and angle they required of the artist for the big reveal.
Meanwhile, Adele opens on a worm's-eye view of oversized CG raindrops careening toward earth to the beats of Adele's Rolling in the Deep. Timed to the beat of the drum, the droplets burst into flames upon impact, releasing fiery embers into the air that merge to form the singer's silhouette. As a live-action Adele materializes through the inferno, the embers rise high above the stage and coalesce into the "WE ARE MUSIC" Grammy slogan.
The creative process in Adele was complicated by the fact that the MPC Creative team didn't know who they were building the spot around until the Grammys announced their nominations on Nov. 30, and didn't have certainty on the track until well after that.
Once Chiat confirmed Adele as the performer, MPC Creative pounced, creating an editorial structure to guide the entire process, which was essentially creating shooting boards, a novel approach to a CG spot. Simultaneously, they worked with designers to develop the spot's look: the color palette, the look of the smoke and embers, the movement of light.
Chief Creative Officer: Rob Schwartz
Executive Creative Director: Patrick O'Neill
Creative Director: Patrick Condo
Creative Director: Bob Rayburn
Group Creative Director of Media Arts: Olivier Rabenschlag
ACD/Copywriter: Eric Terchila
ACD/Art Director: Denise Zurilgen
ACD: Eze Blaine
Senior Art Director: Andrew Reizuch
Copywriter: Avi Klein
Copywriter/Technical Director: Matt Kalish
Designer: Jenn Kutchey
Executive Director of Integrated Production: Richard O'Neill
Producer/Music Supervisor: Michael Gross
Production: MPC Creative
Directors: Ryan Knowles and Dan Marsh
Executive Producer: Paul Abatemarco
Head of Production: Jenny Bright
Production Designer (Bon Iver): Gideon Webster
Director of Photography (Bon Iver): Bernard Evans
Line Producer (Bon Iver): Chris Harlowe
3D Lead: John Cherniack
Smoke Editorial: Mark Holden, Ben Davidson
Color: Mark Gethin, Derek Hansen
3D Artists (Bon Iver): Jessie Amadio, Clint Sui, Matt Johnson, Jonah Austin, Andres Weber, William Schilthuis, Fred Durand, Ian Wilson
2D Artists (Bon Iver): Ash Wagers, Brinton Jaecks, Lisa Ryan, Benoit Mannequin
Designers (Bon Iver): Darryl Mascarenhas
3D Animators (Adele): Jessie Amadio, Clint Sui, Yates Holley, Brad Mitchell
Compositing (Adele): Ryan Knowles, Brad Mitchell, Benoit Mannequin, Stefan Smith,
Design (Adele): Josh Childers, Darryl Mascarenhas
Final Mix (Bon Iver): Therapy Studios
Mixer: Lihi Orbach
EPs: Joe DiSanto, John Ramsay
Producer: Allegra Bartlett
Final Mix (Adele): Lime Studios
Mixer: Joel Waters
Assistant Mixer: Brian Peyton
Jessica Locke: Executive Producer