Nvidia is demonstrating new advances in interactive on-air graphics from Perceptive Pixel, using its 82-inch multi-touch display and interactive graphics. The company also is showing off a
GPU-accelerated particle simulator for Autodesk Maya. And, video editors will want to check out its GPU-accelerated video editing demo showcasing
Adobe Premiere Pro CS5.5 and
Sony Vegas Pro.
Nvidia announced GPUDirect for Video, which reduces the latency in moving video to and from a GPU when using video I/O cards. Nvidia GPUDirect for Video is a free API that will allow third-party hardware companies to interface more directly with
Nvidia Quadro and
Tesla professional GPUs to deliver video with the lowest possible latency. This technology is aimed at those who want to import video and export the video as fast as possible. The classic use case is broadcast graphics, but the medical imaging, manufacturing, and defense industries are also ripe to take advantage of faster video processing.
Digital Video Systems GmbH (DVS) is showcasing this new technology using its Atomix LT two-channel 3G hardware board and Nvidia Quadro GPUs at its booth (#7.E25).
If you are at IBC, visit Nvidia in Hall 7, Stand J38.