Emergent, AiLive Deliver Custom Integration of Gamebryo LightSpeed, LiveMove 2
March 17, 2010

Emergent, AiLive Deliver Custom Integration of Gamebryo LightSpeed, LiveMove 2

Calabasas, Calif. - Emergent Game Technologies, a provider of 3D game development solutions, and AiLive Inc., provider of motion-controlled gaming, announced a product integration between LiveMove 2 and Emergent's cross-platform game development system, Gamebryo LightSpeed.
Studios who license both LightSpeed and LiveMove 2 now have the extended benefits of LightSpeed’s rapid prototyping and rapid iteration powers for development of motion controlled games that utilize the soon-to-be-released PlayStation Move, Nintendo's Wii Remote, and the AiLive co-designed Wii MotionPlus£ attachment.

"With LiveMove 2, developers can now prototype motion controls in minutes without coding," says Ron Musick, vice president of engineering at AiLive. "The LightSpeed integration adds a lightning-fast rapid iteration workflow on both PlayStation3 and Wii. Motion controls can be immediately tested, modified and perfected without needing to restart the game. Developers get a fast prototyping solution right out of the box."

LiveMove 2 is a cross-platform solution for developing motion controls and the key technology powering fun and engaging control systems seen in multiple hit games, says a company representative. Game developers use LiveMove 2's machine learning technology to track and recognize human motion by providing examples. No complex coding is required.