Concord, Mass. - Dassault Systèmes announced the winner of 3DVIA’s 2011 Web-based, student game development contest, “The Z,” and began recruiting universities for next year’s program.
March 2, 2011
GDC 2011's Game Career Seminar lineup spans Schell Games' Jesse Schell, Epic's Cliff Bleszinski, and notable Xbox Live Indie Games creators at the one-day student event on Friday, March 4.
March 1, 2011
Havok’s full development suite is now available for the next-generation portable entertainment system (codenamed NGP) from Sony Computer Entertainment Inc. (SCE).
Mechdyne Corp. and Unity Technologies announced “getReal3D for Unity,” a Mechdyne-developed addition to the Unity development platform for games and interactive 3D that extends Unity capabilities to 3 ...
Image Metrics Inc. has announced the availability of Faceware 3.0, its video performance and artist-driven facial animation software for the videogame, film, visual effects, commercial, and television ...
Pipeline Efficiency, Creative Innovation and Interoperability Core to All Releases
Academy Award–Winning Technology Extends Its Toolset for Previsualization, Games Prototyping and Simulation
Tighter Interoperability with Other Autodesk Tools Helps Increase Productivity
Integrated Lagoa Multiphysics, Syflex Cloth and Single-Step Interoperability with Autodesk Maya and Autodesk 3ds Max, Improved Procedural Modeling and New Stereoscopic Toolset
Simplified Integration, New Platform Support and Enhanced Performance Help Improve Production Efficiency