Description
Ryan Zak’s induction into digital content creation is as unique as
his art. “I actually worked as a financial analyst, internal auditing and
investigations, for several years, when a friend asked me to help do some
animation for a big movie I can’t speak of.” He had considered VFX when he was
in his late teens, when he and some friends toyed with making video games. Zak
taught classical art (oils, acrylics, watercolor, etc.), but ended up studying
finance due to parental guidance toward economic stability. “But when I saw the
CG art I'd been a part of on screen for others’ entertainment, I was bitten by
the CG bug again and committed myself to the art more seriously. For me to see
an idea from my mind or to help someone else realize a vision through my work is
intoxicating,” he says. Having also served as a personal trainer and as a
nutritionist, Zak has a different appreciation of anatomy, and his love for
nature reinforces what he does in 3D when dealing with organics in modeling or
animation. He considers himself and his art to be works in progress. “I am very
excited to evolve to a point that I can express clearly and unfettered,” he
continues. Zak is a professional CG modeler and animator who has worked for
Discovery Channel, MTV, and various schools and museums. Most recently, Zak has
built his own business in which he supports other VFX studios in helping
expedite their work pipelines through the purchase of custom modeling or
prebuilt models from the company’s online library. Zak regularly uses such
software tools as Autodesk’s Maya and 3ds max, NewTek’s Lightwave, Pixologic’s
Zbrush, mudbox, and Adobe’s Photoshop, among other Adobe products and basic
compositing packages. “For hardware, I keep it simple and can be found either
hiding behind my AMD dual-core laptop or AMD dual-core desktop.” For more of
Ryan Zak’s work, visit www.cgsupermodels.com.
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