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A Trip To Ancient Egypt |
| Posted By Karen Moltenbrey| May 09, 2012 |
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| One of the items on my "bucket list" is to visit the pyramids in Egypt. Ever since I was in junior high school, I have been fascinated by these great tombs and the associated rituals, antiquities, and mysteries associated with them. How did these ancient people build these enormous structures? How, without modern tools, were they able to design, carve, and construct them with such accuracy? Dassau ... |
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ShadowGun: Optimizing For Mobile Sample Level |
| Posted By Will Goldstone| April 04, 2012 |
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| Here at Unity, we want to offer you the smoothest experience for making fantastic games. One of the biggest parts of our job is ensuring that Unity is a highly performant platform for you to deploy to mobile devices, but when it comes to getting the best performance out of your games - that's where you come in. So that you're not in the dark when it comes to optimizing your games, we got together ... |
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5 Ways To Know When You're Done |
| Posted By Jason Womack| March 08, 2012 |
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| Five Ways to Know When You're Done with What You're Doing HOBOKEN, NJ - If you often feel like you've barely skimmed the surface of what you should have accomplished on a given work day, I have a secret for you. When you learn to "know when you're done" with projects, tasks, and everything the work day throws at you, you'll free up a lot more time to focus on those things that truly matter. The cu ... |
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Pitt Research Suggests 1000x Performance Increases In Smartphones, Laptops |
| Posted By | March 07, 2012 |
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| PITTSBURGH - Many of the communication tools of today rely on the function of light or, more specifically, on applying information to a light wave. Up until now, studies on electronic and optical devices with materials that are the foundations of modern electronics-such as radio, TV, and computers-have generally relied on nonlinear optical effects, producing devices whose bandwidth has been limite ... |
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BFX Imageworks Completes VES Package |
| Posted By Steven M. Blasini| March 07, 2012 |
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| LOS ANGELES - BFX Imageworks (www.bfximageworks.com) designed and executed the entire animated graphics package displayed at the 10th Annual Visual Effects Society Awards ceremony, in addition to editing and producing the Nominee Montage reel that opened the show. The VES Awards recognizes outstanding visual effects artistry in 23 categories of film, animation, television, commercials, special ven ... |
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The Technology Behind The VFX In Hugo |
| Posted By Efrain Rovira| March 06, 2012 |
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| What an exciting time for Pixomondo who won their first Academy Award for their visual effects work on "Hugo" at the 84th Academy Awards! Visual effects supervisor Ben Grossmann and digital effects supervisor Alex Henning of Pixomondo, along with Hugo's VFX supervisor Rob Legato and special effects supervisor Joss Williams, walked away with a shiny piece of hardware for the Best Visual Effects Osc ... |
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GPUs Help 'Act Of Valor' Filmmakers Capture Navy SEAL Combat |
| Posted By Dominick Spina| March 02, 2012 |
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| Act of Valor - the first movie to use active-duty US Navy SEALs - is one of the most anticipated films of 2012. Its innovative shooting and production approach puts you "in the boots of the SEALs." And GPUs made it all possible. The Los Angeles Times says the movie, which opens February 24 in nearly 3,000 theaters nationwide, portrays "a level of production that would make blockbuster filmmakers s ... |
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SIGGRAPH 2011: From a Student's Eyes |
| Posted By Karla Monterrosa| August 16, 2011 |
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| I'm a junior at Emily Carr University of Art + Design, where I'm an animation major with a minor in illustration. I love animation and appreciate all its forms; my biggest passion is pre-production work, especially storyboards. Meeting people who share the same passion for their work and knowing that everyone puts so much of themselves into the final product only made my love for all things animat ... |
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Flash Platform, Molehill, and Gaming Updates |
| Posted By Puneet Goel, Adobe| March 11, 2011 |
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| The beginning of March was a big week for game developers. Thousands of game developers converged on San Francisco for the gaming industry's largest conference - Game Developers Conference (GDC). The Flash community kicked it off early with the Flash Gaming Summit (FGS), a daylong conference focused exclusive on Flash-based games. I wanted to share some more thoughts on how important the Flash Pla ... |
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Make it a very interactive holiday |
| Posted By IGN| November 03, 2010 |
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| Make it a very interactive holiday From IGN Entertainment IGN Entertainment, a division of News Corporation, and the global leader in game technology, released their annual Holiday Buyers Guide, which includes hot ticket items to look for this holiday season from consoles to games to Blu-ray releases. For the first time in 2010, the guide is showing that games go across the board—from the very you ... |
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Comic-Con 2010 |
| Posted By Karen Moltenbrey| August 09, 2010 |
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| Did Halloween come early this year? No, I had to remind myself. Instead, I was enjoying (read: tolerating) the crowd at my first visit to Comic-Con, the trade show/convention that straddles the line between consumer indulgence and pop culture as it relates to all forms of entertainment. Once upon a time, Comic-Con was an outlet for comic book, sci-fi/fantasy, and film/TV topics. Over the more rece ... |
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Siggraph 2010 Blog #2 |
| Posted By Elizabeth Owens| August 02, 2010 |
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| Somehow I got the opportunity to volunteer in the Posters section near the beginning of the conference, when the submitters were first checking in their work. This was a great experience for me just for the fact that so many brilliant minds from around the world checked in during my shift. It gave me an opportunity to talk to them and welcome them to the convention. The great part was that everyon ... |
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Siggraph 2010 - Blog #1 |
| Posted By Elizabeth Owens| August 02, 2010 |
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| Even though it was still a bit early, it made more sense to wake up near that time since I had a SV shift at 8:30AM, (unlike the day before when I didn't have to work until 12PM.) My roommate Melissa asked me if I wanted to walk to the Los Angeles convention center early and catch some breakfast at a nearby bakery on the way. I jumped at the opportunity. Soon we left the hotel, and fifteen minutes ... |
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GDC Roundup |
| Posted By Karen Moltenbrey| April 07, 2010 |
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| 18,250. That is the number of attendees at this year’s Game Developers Conference (GDC). A record. Not bad considering the drop in numbers at the other related trade shows during the past 12 months, including SIGGRAPH. Like always, GDC featured many software and hardware vendors showing off their products. I won’t list them here, but you can find the releases in the special News area dedicated to ... |
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The Case for a 'Mass Effect' Movie |
| Posted By Hollywood.com| February 03, 2010 |
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| For the uninitiated, Mass Effect is a sci-fi RPG video game series from developer BioWare that finds the player taking on the role of a human soldier, Commander Shepard, who is tasked with investigating an ancient race of aliens believed to be a threat to not only mankind but the known universe. With the recent release of the second game in the series (to as equally rave reviews as the first entry ... |
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