CGW Blog » 2012 » April » ShadowGun: Optimizing For Mobile Sample Level

ShadowGun: Optimizing For Mobile Sample Level

Here at Unity, we want to offer you the smoothest experience for making fantastic games. One of the biggest parts of our job is ensuring that Unity is a highly performant platform for you to deploy to mobile devices, but when it comes to getting the best performance out of your games - that's where you come in. So that you're not in the dark when it comes to optimizing your games, we got together with MadFinger Games, the developers of blockbuster mobile title 'ShadowGun' to offer you a sample level project packed with innovative techniques, to help you learn about the techniques that they employed when creating their game.

To view the video tutorials and download the sample project visit: 

Posted on April 04, 2012 06:54 am | Permalink 

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