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ShadowGun: Optimizing For Mobile Sample Level |
| Posted By Will Goldstone| April 04, 2012 |
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| Here at Unity, we want to offer you the smoothest experience for making fantastic games. One of the biggest parts of our job is ensuring that Unity is a highly performant platform for you to deploy to mobile devices, but when it comes to getting the best performance out of your games - that's where you come in. So that you're not in the dark when it comes to optimizing your games, we got together ... |
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